|
|
|
|
|
Smallspace | Mesh Parameterization | Platform Blaster II | Practicals | Older Projects |
Never released.
Here are just a few of the games I developed long ago, in the DOS / VGA days. I learned a great amount about programming and game design from these projects.
Multiplanes
Multiplanes is a split-screen aerial combat game for up to four players. Remaining planes are controlled by a simple, rule-based AI. The game was written in Pascal.

Clobber
Clobber is a two-player game of strategy and careful timing. You must release blocks horizontally and vertically so that they do not collide with any of the other moving blocks.
Beans
Beans is a colourful platform game demonstrating advanced bean animation technology! The game also features a variety of levels, graphics and special gameplay features.
Future Commander
Future Commander is a two-player turn based war game.

Cannon Wars
Cannon Wars is game of fast and furious ship-to-ship combat. Features include port and starboard firing cannons, numerous obstacles and enemies to overcome, varying mission objectives, and high scores!

Hedgehogs
Hedgehogs is a two-player duel between teams of Hedgehog soldiers. The game runs across a serial connection between two computers.
