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This is Silenus, made in Maya (Personal Learning Edition), following the tutorial in 'The Game Artist's Guide to Maya'. I've completed the model and texture, the next task is to learn all about how to rig him, and hopefully animate him!
Here is the wireframe.
Here is a closeup of the head.
Here are the texture maps for his body and head, made in Corel Painter Classic, using a Wacom graphics tablet.
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